Vector Graphics

Vector Graphics- Geometry-based Graphics - object-oriented graphics

}Geometry is created along with various appearance attributes, and is then sampled for visualization (via rendering).
    }examples of 2D apps: Adobe Illustrator™, Adobe Freehand™, Corel CorelDRAW
 }examples of 3D apps: Autodesk’s AutoCAD2010™, Autodesk’s (formerly Alias|Wavefront’s) Maya™, Autodesk’s) 3D Studio Max™ 
}Geometry-based graphics applications store mathematical descriptions, or “models,” of geometric elements (lines, polygons, polyhedrons…) and associated attributes (e.g., color, material properties). Elements are primitive geometric shapes, primitives for short.

}Images created as pixel arrays (via sampling of geometry) for viewing, but not stored as part of model.  Images of many different views are generated from same model

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