Vector Graphics-
Geometry-based Graphics - object-oriented
graphics
}Geometry is created along with various appearance attributes, and is then sampled for visualization (via rendering).
}Geometry is created along with various appearance attributes, and is then sampled for visualization (via rendering).
}examples
of 2D apps: Adobe Illustrator™, Adobe Freehand™, Corel CorelDRAW™
}examples
of 3D apps: Autodesk’s AutoCAD2010™, Autodesk’s (formerly Alias|Wavefront’s)
Maya™, Autodesk’s) 3D Studio Max™
}Geometry-based
graphics applications store mathematical descriptions, or “models,” of
geometric elements (lines, polygons, polyhedrons…) and associated attributes
(e.g., color, material properties). Elements are primitive geometric shapes,
primitives for short.