}Graphics library/package is intermediary
between application and display hardware (Graphics System)
}Application program maps application
objects to views (images) of those objects by calling on graphics library. Application model may contain lots of
non-graphical data (e.g., non-geometric object properties)
}User interaction results in modification
of model and/or image
}This hardware and software framework is
more than 4 decades old but is still useful.
Good
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